Executing an Agile Project Part 2
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>> Hello, and welcome to Lesson 5.2,
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Executing an Agile Project Part 2.
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I'm your instructor, Kane.
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Let's go ahead and wrap up this whole execution thing.
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We talked about in the last video,
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that you plan your sprint,
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you overload to the best of your ability.
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You take that [NOISE] weight trainer mentality to heart
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[NOISE] and then the sprint comes to an end.
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You have production-ready features for
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your software and you push
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that to production and then you have
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some sprint retrospective or sprint after-action review.
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They call it different things.
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But the idea is that the sprints over we get together,
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we want to talk about it and want to see what we did.
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We talk about both the positives and the negatives.
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I was able to do more than I thought I
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could or less than I thought I could,
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whatever the case might be it really depends.
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But the key is,
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is that we have a formalized functional review,
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and it's built into our sprint process,
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so you're forced to have it.
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That's a good thing because you want to be able to
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focus on what you did right and improve on it.
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Improve the sprint velocity,
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improve our productivity,
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improve our process every single time.
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Part of that is what's called a self-correction.
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If you look at the picture here on
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the right-hand side of the slide,
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we've got different velocity
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across two different sprints.
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The point of this is to show that for the first sprint,
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the one on the left-hand side of the picture,
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we achieved what we set out to achieve.
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Nothing more, nothing less. That's fine.
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There's nothing wrong with that. But that
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shows us that we can push ourselves a little bit more.
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In the second sprint, we actually,
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were able to produce a rescan it ourselves for
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more work and we were actually able to
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produce more effort points
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than what we had actually scheduled.
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It goes to show you that as
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the team builds their capability,
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they're going to be able to not only
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overproduce from the previous sprint
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and improve their capability,
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but they're also going to sometimes overproduce what
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their own estimation was and that's where
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the estimation self-correction part comes into play.
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In this example that I have on the slide here,
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it says that our average velocity is 13,
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but in sprint number 2,
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we were able to complete 17 units of
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work when we only had planned for 15.
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In this example, sprint number 3,
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we would want to schedule
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a potentially even more effort in order to continue
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to push the team
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to be as efficient and effective as they possibly can.
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I mentioned it a couple times before
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that's what I mean by self-correction.
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As we see the team improve their performance,
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we continually challenge the team to produce at
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the highest level of
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their capability so that we get
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maximum value for our investment.
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This also illustrates the advantage of
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the pull versus push work system.
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Had we relied on a push work system in sprint number 2,
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we would have probably only accomplished
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15 units of work as opposed to
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the 17 because there would have been no mechanism
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available for the developers
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to get additional work once they had
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already completed the work that
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they had scheduled for them.
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Going back to that hybrid,
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we want to take advantage of
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all the systems that are available to a kind of thing.
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That's where it really starts to show value for
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the organization because by having a poll system,
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we scheduled 15,
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we self-corrected all that stuff.
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But then we were even more efficient than we
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thought we could be in that sprint,
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and so we pulled
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additional new work into our environment,
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completed that new work got it
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into production and it actually created
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more value for the organization than
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we even thought that we were going to be able to do.
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That's just a good example of
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multiple flavors of Agile
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where it becomes a good thing for the organization.
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At the tail end of the sprint,
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we want to look and see what we've done.
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We want to challenge ourselves plural,
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to be as productive as we possibly can be.
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At the same time,
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we want to make sure that we have
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systems in place to eliminate
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bottlenecks so that we don't have
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any wasted effort within the project,
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and if the developers are able
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to add more work then go ahead and add more work.
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Now where the challenge comes in
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this environment is we
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did 17 units of work for that last sprint.
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Let's say we schedule 17 units of
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work for the follow-on for sprint number 3,
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and we were only able to get done 16.
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Or we rescheduled 20 and we only get 17 done.
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There has to be some mechanism within the organization to
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prevent that from being viewed as a negative externality.
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We don't want to look at failure as a bad thing.
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We have to have something in place to show
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that we are overproducing and
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we're pushing our team to the limit of their capability
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and any potential failures are really more of,
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I guess, I hate to even use the word failure because
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there's such a negative connotation around failure.
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But we look at this as we're
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trying to find our happy spot.
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We're trying to find our velocity that we're
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capable of maintaining throughout
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the course of the project.
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There might be 15,
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or 17, or 16,
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or 20, or 30,
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or whatever it is.
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But it's all about trying to figure out
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what the average velocity of the group is,
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and not somehow look at
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them negatively based on their production.
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What happens traditionally if you
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create some negative reinforcement for failure,
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is that the estimation process
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doesn't self-correct and that's
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really what we're trying to avoid.
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If you only reward success and you
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punish failure then I promise you
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that you're going to have is a lot of
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sprints where we estimate 10 we accomplished 11.
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We estimate 10,
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we accomplish 11 or 10.
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If you don't fail,
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then you're not actually executing
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an Agile project at the level
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of productivity that is capable of doing.
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That's what we want to avoid and that's why
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I keep bringing this whole thing up and
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I use the weightlifting analogy in the previous video.
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The goal is to
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continually push the team to produce what they're capable
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of producing without punishing them
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for overestimating and things of that nature.
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The good side about this is
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that as you can see from the previous videos,
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a team that's not very good at
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estimating will become very good at estimating.
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History will allow them to adjust their metrics in
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such a way is that you will be able to estimate
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future productivity based on past performance.
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If you look at it as a constructive process and you don't
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punish anybody for not being able
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to achieve what they had originally estimated.
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That's the idea of executing,
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is trying to find
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that magic middle ground
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between underestimating and overestimating.
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If you follow the processes
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correctly, it does self-correct.
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But if you don't follow them or you create
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some incentive to behave one way or the other,
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then unfortunately, you don't get the benefits of agile.
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As I mentioned before,
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there are certain situations where agile gets
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a bad reputation for lack of documentation,
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lack of performance,
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it's a black hole where we just pour money,
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and I think my goal for this course is to
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illustrate areas where
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that behavior creates that perception.
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If you want Agile to be successful,
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these are the areas to avoid.
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Thank you very much and I will see you in the next video.
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